Sanctuary

Sanctuary is a vast swath of land nominally under Turian control, named for its status as the last untouched, unchartered area in the known world of Rhodenia. Only the remains of the old elven aristocracy permanently inhabit this place—the High Elves. The activities of the ancient magi and deities must have manifested in some form here, because Sanctuary exists as a portal between worlds: hundreds of years of reports of demons, monsters, and spirits surround Sanctuary, and even the most desperate adventurer would not dare trek into the realm of this anomaly. Those that do enter Sanctuary and survive are never the same. Upon rediscovering the civilized world, they seem to have lost all semblance of their former selves, corrupted into something that can barely be described as sentient. The stories they recall, however, warn of a place where the laws of the universe do not apply, where objects fall sideways and water runs uphill, where plants consume animals and time is not linear. Whether it is true or just madness is up to the listener.

Whatever causes the anomaly of Sanctuary, it is the most definite link to the arcane and otherworldly in all of Rhodenia, and its secrets may prove important in the quest to come. But between the xenophobia of the High Elves and the treacherous landscape itself, it is unlikely that Sanctuary will provide any useful information in the near future.